Path of Exile sees a 17% increase in player hours in 2020

Path of Exile, a free-to-play-action role-playing video game developed as well as published by Grinding Gear Games, noticed an exciting and shocking increase of almost 17 percent in playing games in 2020. A new version of Xbox One was released in 2017 (August) along with the PlayStation 4 version released in 2019 (March). In the time of corona, this exciting game gains a sleek growth of players from all over the globe to the online action-RPG during the pandemic. Path of Exile keeps on grabbing some new records for player hours, with the echoes of the Atlas expansion bringing in more than ever.

Over 35 Updates and Expansions

POE is a popular and engaging, free, online game having more than 35 updates and expansions and millions of players from all over the world. Grinding Gear’s general manager delivered these nuggets and more on while bringing the upcoming ultimatum expansion and showing off the Path of Exile 2, which launches April 16. Path of Exile measures a 17% increase in player hours, cresting with echoes of the Atlas. Wilson stated that players preferred the expansion’s emphasis on core path mechanics than experts like Pokémon or gardening. The majority of players use game marketplaces to buy Path of Exile Currency to unlock additional content and take their gaming experience to the next level.

Wilson’s Statement

He says that it could be the update that becomes the reason for its bloom and the likeliness of people keep on increasing day by day after 2020. He said we have to make sure that all the expansions have really strong core combat as well as rewarding stuff linearly for all the players to enjoy them. He stated this in an interview on discord with the GamesBeat.

Seven Character Classes

For those, unknown to it just know that it comes in a dark fantasy world, where the government of the island nation exiles people to the Wreaclast’s continent. Taking control of an exile, players can play as one of the seven character classes including Scion, Templar, Ranger, Shadow, Witch, Duelist, and Marauder. In the game, a player controls a character from an overhead perspective and explores extensive, outdoor, areas, battling monsters and fulfilling quests from NPCs (non-player characters) to get equipment and experience points.

Inspired by Diablo Series

The game borrows heavily from the Diablo series, particularly in Diablo II. Almost all the areas aside from the central encampments are generated randomly to boost re-playability. While on the other side, all the players on a single server can freely get connected in encampments, gameplay outside of encampments is extremely instanced. It enables players to choose from seven available classes to play and each of these classes is aligned with one/two of the three core attributes including intelligence, strength, and dexterity.


Hence concluding the discussion, POE (Path of Exile) players flocked the game truly and spend their coronavirus pandemic while playing this game. Wilson briefly explained the fact along with the cause of the fact in an online interview in Discord. Path of Exile is setting new records as it gaining more strength to its player hours and plenty of other factors that it has for its users.


Nathaniel Villa
Nathaniel Villa